2026-01-11 07:37:09 +05:30

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# Scenario 5: Debug Symbols - The Missing Map
## Learning Objectives
- Understand what debug symbols are and why they matter
- Compare profiling output with and without symbols
- Use `perf annotate` to see source-level hotspots
- Understand the trade-offs of shipping debug symbols
## Background
When you compile C code, the compiler translates your source into machine code.
By default, the connection between source lines and machine instructions is lost.
**Debug symbols** (enabled with `-g`) preserve this mapping:
- Function names
- Source file names and line numbers
- Variable names and types
- Inline function information
## Files
- `program.c` - A program with nested function calls
- `Makefile` - Builds `nodebug` and `withdebug` versions
## Exercise 1: Build Both Versions
```bash
make all
```
Compare file sizes:
```bash
make sizes
```
The `withdebug` binary is larger due to DWARF debug sections.
## Exercise 2: Profile Without Debug Symbols
```bash
perf record ./nodebug 500 5000
perf report
```
You'll see something like:
```
45.23% nodebug nodebug [.] 0x0000000000001234
32.11% nodebug nodebug [.] 0x0000000000001456
12.45% nodebug libm.so [.] __sin_fma
```
The hex addresses (`0x...`) tell you nothing useful!
## Exercise 3: Profile With Debug Symbols
```bash
perf record ./withdebug 500 5000
perf report
```
Now you see:
```
45.23% withdebug withdebug [.] compute_inner
32.11% withdebug withdebug [.] compute_middle
12.45% withdebug libm.so [.] __sin_fma
```
Much better! You can see which functions are hot.
## Exercise 4: Source-Level Annotation
With debug symbols, you can see exactly which lines are hot:
```bash
perf record ./withdebug 500 5000
perf annotate --stdio -l compute_inner
```
The `-l` flag shows a summary of hot source lines at the top:
```
Sorted summary for file .../withdebug
----------------------------------------------
72.75 program.c:29
27.25 program.c:28
```
This tells you line 29 (`result = result * 1.0001 + 0.0001`) consumed ~73% of cycles!
Below the summary, you see interleaved source and assembly:
```
Percent | Source code & Disassembly of withdebug
--------------------------------------------------
: 9 double compute_inner(double x, int iterations) {
: 10 double result = x;
27.25 : 130f: addsd %xmm0,%xmm1 // program.c:28
27.67 : 1313: mulsd ... // program.c:29
```
**Note on line numbers**: The left margin (9, 10, etc.) shows objdump output
line numbers, NOT source file lines. The actual source lines are shown in the
summary and in `// program.c:XX` comments on assembly lines.
## Exercise 5: Understanding Symbol Tables
```bash
# Show symbols in each binary
make symbols
# Or manually:
nm nodebug | head -20
nm withdebug | head -20
# Show more detail about sections
readelf -S withdebug | grep debug
```
Debug sections you might see:
- `.debug_info` - Type information
- `.debug_line` - Line number tables
- `.debug_str` - String table
- `.debug_abbrev` - Abbreviation tables
## Exercise 6: Stripping Symbols
Production binaries are often "stripped" to reduce size:
```bash
make stripped
ls -l withdebug stripped
# Try to profile the stripped binary
perf record ./stripped 500 5000
perf report
```
The stripped binary loses symbol information too!
## Exercise 7: Separate Debug Files
In production, you can ship stripped binaries but keep debug info separate:
```bash
# Extract debug info to separate file
objcopy --only-keep-debug withdebug withdebug.debug
# Strip the binary
strip withdebug -o withdebug.stripped
# Add a link to the debug file
objcopy --add-gnu-debuglink=withdebug.debug withdebug.stripped
# Now perf can find the debug info
perf record ./withdebug.stripped 500 5000
perf report
```
This is how Linux distros provide `-dbg` or `-debuginfo` packages.
## Discussion Questions
1. **Why don't we always compile with `-g`?**
- Binary size (can be 2-10x larger)
- Exposes source structure (security/IP concerns)
- Some optimizations may be affected (though `-O2 -g` works well)
2. **Does `-g` affect performance?**
- Generally no: debug info is stored in separate sections
- Not loaded unless a debugger attaches
- Some edge cases with frame pointers
3. **What about release vs debug builds?**
- Debug build: `-O0 -g` (no optimization, full debug)
- Release build: `-O2 -g` (optimized, with symbols)
- Stripped release: `-O2` then `strip`
## Key Takeaways
1. **Always compile with `-g` during development**
2. **Debug symbols don't meaningfully affect runtime performance**
3. **Without symbols, profilers show useless hex addresses**
4. **Production: ship stripped binaries, keep debug files for crash analysis**
## Bonus: Flamegraph Generation
```bash
# Record with call graph
perf record -g ./withdebug 500 5000
# Generate flamegraph (requires FlameGraph scripts)
perf script | /path/to/FlameGraph/stackcollapse-perf.pl | /path/to/FlameGraph/flamegraph.pl > profile.svg
```